Fakultät Informatik

Curvature smoothing on perspective grids


Volume raycasting on a perspective grid that covers the view frustum is a promising new technique for high quality visualization of fluid surfaces in SPH data. As with any technique that visualizes iso-surface in SPH data, the resulting surface however tends to look bumpy.


The goal of this project is to implement feature preserving smoothing of the field described by the perspective grid. While flat surface areas should look even, features like waves and splashes must be preserved.


  • Extensive experience in a common programming language

Desired skills and pluses

  • Experience with OpenGL 3.0 or DirectX 10 (or later)
  • Experience with smoothed partice hydrodynamics


 Efficient High-Quality Volume Rendering of SPH Data




- In collaboration with partners from industry, we have a number of thesis topics available in the area of point-based rendering, geo-localization using public data, scene fusion from different viewpoints. If you are interested, please contact  westermann(at)tum.de


- Game Devel. Lab Practical for SS'18: kick off meeting on April 3rd,  details here. No matching system sign-up needed!


- One PhD position on   Turbulence Visualization is available at the Computer Graphics & Visualization group.