Fakultät Informatik



With the recent advent of mobile graphics processing units (GPUs) handheld devices such as PDAs are becoming capable of rendering high-quality 3D scenes. Though mobile GPUs still have some limitations, most of which are due to power consumption considerations, they offer an exciting new field of interactive computer graphics yet to be explored.

The content of this thesis will be the evaluation of current mobile GPUs in a PDA with respect to performance, programmability, and possible limitations. In a first phase, the attendee is supposed to program a 3 dimensional landscape viewer using the OpenGL|ES or Direct3D mobile APIs. An OpenGL|ES capable device is available at the chair, a Direct3D mobile enabled device will follow soon. In the second phase, the benefits of embedded peripherals such as GPS, wireless LAN etc. should be evaluated.

Available as:

Diplomarbeit / Master thesis / Bachelor thesis


  • Sound knowledge of the C/C++ programming language
  • Interest in computer graphics
  • Familiarity with the win32 API and either OpenGL or Direct3D will be a plus.

Student: N.N.
Supervisor:  J. Schneider



Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.


A new PhD/PostDoc position on  Computational Fabrication and 3D Printing is available at the Computer Graphics & Visualization group.


A new PhD position is available at the games engineering group.  Check it out here.