Fakultät Informatik

Lectures

 Game Physics - Physikalische Grundlagen für Computerspiele (IN0037)

Lecturer

 Prof. Dr. Nils Thuerey

Studies

Bachelor Games Engineering

Prerequisites

Einführung in die Informatik 1, Game Engine Design, Analysis

Info

IN0037, 3 SWS, 6 ECTS

 Scientific Visualizaton - Wissenschaftliche Visualisierung - Algorithms for Data Visualization (IN2026, IN8019)

Lecturer

 Dr. Johannes Kehrer

Studies

Computer Science, CSE, COME, Cartography

Prerequisites

Einführung in die Informatik 1, Analysis, Linear Algebra

Info

IN2026, 3 SWS, 5 ECTS

 Image Synthesis - Bildsynthese (IN2015)

Lecturer

 Prof. Dr. Rüdiger Westermann

Studies

Computer Science, Game Engineering

Prerequisites

Lecture Computer Graphics or Game Engine Design

Info

IN2015, 4 SWS, 5 ECTS

 Introduction (Einführung in) to Deep Learning (IN2346)

Lecturer

 Dr. Laura Leal-Taixe  Prof. Dr. Matthias Niessner

Studies

Master Informatics

Prerequisites

Passion for mathematics and the use of machine learning in order to solve complex computer vision problems. The course will be focused on practical projects, therefore, previous knowledge of a programming language, preferably Python, is desired

Info

IN2346, 4 SWS, 6 ECTS

 Geometric Modelling and Visualization (MSE) (IN8013)

Lecturer

 Prof. Dr. Rüdiger Westermann

Studies

Munich School of Engineering

Prerequisites

Einführung in die Informatik 1/2 für Ingenieure, Mathematik I und II, Computer Aided Modeling of Products and Processes

Info

IN8013, 3 SWS, 5 ECTS

 3D Scanning & Motion Capture (IN2354)

Lecturer

 Prof. Dr. Matthias Niessner

Studies

Master Informatics

Prerequisites

Introduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++

Info

IN2354, 4 SWS, 6 ECTS

 Advanced Deep Learning for Computer Vision

Lecturer

 Dr. Laura Leal-Taixe  Prof. Dr. Matthias Niessner

Studies

Master Informatics

Prerequisites

Passion for mathematics and the use of machine learning in order to solve complex computer vision problems. The course will be focused on practical projects, therefore, previous knowledge of a programming language, preferably Python, is desired

Info

IN2346, 4 SWS, 6 ECTS

Seminars

 Master-Seminar - Recent Highlights in Graphics and Visualization (IN2107)

Lecturer

 Prof. Dr. Westermann

Studies

Games Engineering, Informatik

Prerequisites

GED, CG or Visualization

Info

IN2107, 5.0 ECTS

 Master-Seminar 3D Vision (IN2107)

Lecturer

 Prof. Dr. Matthias Niessner

Studies

Master Informatics

Prerequisites

Introduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++

Info

IN2107, 4 SWS, 6 ECTS

 Master-Seminar – Deep Learning in Computer Graphics (IN2107, IN0014)

Lecturer

 Kiwon Um Nils Thuerey

Studies

Master Informatics

Prerequisites

Info

IN2107, IN0014

 Master-Seminar - Deep Learning in Physics (IN2107, IN0014)

Lecturer

 Marie Lena Eckert Nils Thuerey

Studies

Master Informatics

Prerequisites

Info

IN2107, IN0014

Practical Courses

 Computer Games Laboratory: (IN7106, IN710615)

Lecturer

 Prof. Dr. Rüdiger Westermann

Prerequisites

Bachelor Games Engineering

 

News

- In collaboration with partners from industry, we have a number of thesis topics available in the area of point-based rendering, geo-localization using public data, scene fusion from different viewpoints. If you are interested, please contact  westermann(at)tum.de

 

- Game Devel. Lab Practical for SS'18: kick off meeting on April 3rd,  details here. No matching system sign-up needed!

 

- One PhD position on   Turbulence Visualization is available at the Computer Graphics & Visualization group.