Fakultät Informatik

Game Physics (Physikalische Grundlagen für Computerspiele, IN0037)

Deep Learning for Computer Vision

Time, Place



Passion for mathematics and the use of machine learning in order to solve complex computer vision problems. The course will be focused on practical projects, therefore, previous knowledge of a programming language, preferably Python, is desired



Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.


PhD positions on   Computational Fabrication and 3D Printing and  Photorealistic Rendering for Deep Learning and Online Reconstruction are available at the Computer Graphics & Visualization group.