Fakultät Informatik

Game Physics (Physikalische Grundlagen für Computerspiele, IN0037)

Deep Learning for Computer Vision

Time, Place


Begin:

Prerequisites

Passion for mathematics and the use of machine learning in order to solve complex computer vision problems. The course will be focused on practical projects, therefore, previous knowledge of a programming language, preferably Python, is desired

 

News

Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.

 

PhD positions on   Computational Fabrication and 3D Printing and  Photorealistic Rendering for Deep Learning and Online Reconstruction are available at the Computer Graphics & Visualization group.