Fakultät Informatik

Lectures

 Game Physics

Lecturer

 Prof. Dr. Nils Thuerey

Studies

Bachelor Games Engineering

Prerequisites

Einführung in die Informatik 1, Game Engine Design, Analysis

Info

IN0037, 3 SWS, 6 ECTS

 Scientific Visualization- Algorithms for Data Visualization

Lecturer

 Dr. Johannes Kehrer

Studies

Computer Science, CSE, COME, Cartography

Prerequisites

Einführung in die Informatik 1, Analysis, Linear Algebra

Info

IN2026, 3 SWS, 5 ECTS

 Geometric Modelling and Visualization

Lecturer

 Prof. Dr. Rüdiger Westermann

Studies

Munich School of Engineering

Prerequisites

Einführung in die Informatik 1/2 für Ingenieure, Mathematik I und II, Computer Aided Modeling of Products and Processes

Info

IN8013, 3 SWS, 5 ECTS

 Image Synthesis

Lecturer

 Prof. Dr. Rüdiger Westermann

Studies

Computer Science, Game Engineering

Prerequisites

Lecture Computer Graphics or Game Engine Design

Info

IN2015, 4 SWS, 5 ECTS

 Master-Seminar – Machine Learning in Graphics

Lecturer

 Prof. Dr. Nils Thuerey and  Prof. Dr. Rüdiger Westermann

Studies

Master Informatics

Prerequisites

Introduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++

Doctoral Seminar

 Research Seminar Visual Computing

Lecturer

 Prof. Dr. Matthias Niessner

Studies

Prerequisites

Practical Courses

 Computer Games Laboratory

Lecturer

 Prof. Dr. Rüdiger Westermann

Prerequisites

Bachelor Games Engineering

 

News

Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.

 

PhD positions on   Computational Fabrication and 3D Printing and  Photorealistic Rendering for Deep Learning and Online Reconstruction are available at the Computer Graphics & Visualization group.