Fakultät Informatik

Lectures

 Game Physics (Physikalische Grundlagen für Computerspiele)

Lecturer

 Prof. Dr. N. Thuerey

Studies

Bachelor Games Engineering

Time, Place

Mondays, 9:15-11:45,  Hochbrueck HS2 (0.01.17)

Begin:

October 19., 2015 (no lecture on Oct. 12., 2015)

Prerequisites

Einführung in die Informatik 1, Game Engine Design, Analysis

Info

IN0037, 3 SWS, 6 ECTS

 Wissenschaftliche Visualisierung - Algorithms for Data Visualization

Lecturer

 Dr. Johannes Kehrer

Studies

Computer Science, CSE, COME, Cartography

Time, Place

Thursdays, 13:45-16:00,  Interims Hörsaal 2

Begin:

October 15., 2015

Prerequisites

Einführung in die Informatik 1, Analysis, Linear Algebra

Info

IN2026, 3 SWS, 5 ECTS

 Geometrische Modellierung und Visualisierung

Lecturer

Prof. Dr. R. Westermann

Studies

Munich School of Engineering

Time, Place

Tuesdays, 12:00-14:00,   Hochbrueck HS2 (0.01.17)

Begin:

October 13., 2015

Prerequisites

Einführung in die Informatik 1/2 für Ingenieure, Mathematik I und II, Computer Aided Modeling of Products and Processes

Info

IN8013, 3 SWS, 5 ECTS

 Image Synthesis

Lecturer

Rüdiger Westermann

Studies

Computer Science, Game Engineering

Time, Place

Tuesdays, 10:00-12:00 MI  HS2, Wednesdays, 16:00-17:30 MI  HS2

Begin:

October 13., 2015

Prerequisites

Lecture Computer Graphics or Game Engine Design

Info

IN2015, 4 SWS, 5 ECTS

 Proseminar, Bachelor Seminar - How to make a Pixar Movie

Lecturer

Prof. Dr. Westermann

Time, Place

Preliminary discussion takes place Tuesday July 7., 2015 at 14:00 hrs in  02.13.10

Begin:

October 14., 2015

Prerequisites

None

Info

Practical Courses

 Master Practical Course - Interactive Visual Data Analysis

Lecturer

 F. Ferstl, Prof. Dr. R. Westermann

Studies

Master Informatics

Time, Place

Tuesdays, 12:15-13:45, Seminarraum MI  02.13.010

Begin:

13.10.2015

Prerequisites

Introduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++

Info

IN2106, 6 SWS, 10.0 ECTS

 Computer Games Laboratory

Lecturer

R. Westermann, S. Eberhardt

Time, Place

Wednesday, 17-18.30, 02.13.10

Begin:

6.10.2015, 12.00, 02.13.10

Prerequisites

Bachelor Games Engineering

 

News

Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.

 

A new PhD/PostDoc position on  Computational Fabrication and 3D Printing is available at the Computer Graphics & Visualization group.

 

A new PhD position is available at the games engineering group.  Check it out here.