Fakultät Informatik

Deep Learning and Numerical Simulations for Visual Effects

 Prof. Dr. Nils Thuerey

 Marie-Lena Eckert

Deep Learning and Numerical Simulations for Visual Effects (IN 2298)

Time, Place:

Wednesday , 16:00,  HS2

Thursday, 10:00,  HS2

First lecture: Thu., Apr. 27.,2017


Computer Graphics and Game Physics highly recommended


moodle page





This course targets machine learning techniques and numerical simulation
algorithms for materials such as fluids and deformable objects in the context
of computer animation. The lecture and exercises will all be in English. The following topics are discussed:

  • Convolutional neural networks & deep learning techniques
  • Physically-based animation, fluid modeling
  • Discretizations, and partial differential equations
  • Exercises to gain hands-on experience with CNN training and fluid simulation algorithms


Computer Gaphics Fundamentals, and Game Physics (Lagrangian simulation techniques)



Machine Learning

Fluid Simulation

General Background


  • Introduction to Linear Algebra: Gilbert Strang, Wellesley-Cambridge Press

  • Computer Animation: Algorithms and Techniques, Parent, Morgan Kaufmann




Lecture Slides

Will be made available on the moodle page



- In collaboration with partners from industry, we have a number of thesis topics available in the area of point-based rendering, geo-localization using public data, scene fusion from different viewpoints. If you are interested, please contact  westermann(at)tum.de


- Game Devel. Lab Practical for SS'18: kick off meeting on April 3rd,  details here. No matching system sign upneeded!


- One PhD position on   Turbulence Visualization is available at the Computer Graphics & Visualization group.