Fakultät Informatik

Simulation for Visual Effects

 Prof. Dr. Nils Thuerey

Simulation for Visual Effects (IN 2298)

Time, Place:

Mo. , 12:15, HS2

Thu., 10:15, HS2

Prerequisites:

Computer Graphics and Game Physics highly recommended

Materials:

moodle page

Exam:

tba

Announcements

- The "Klausureinsicht" (exam check) will take place on Mo. July 27., at 14:00 in room 02.13.053.

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Content

This lecture covers the fundamentals of physical simulation for visual effects, with a particular emphasis on fluid simulations and elasticity. The lecture and exercises will all be in English. The following topics are discussed:

  • Discretziation & accuracy
  • Fluid modeling
  • Advection & pressure
  • Single- and multi-phase flow
  • Elasticity modeling
  • Finite element discretization
  • Implicit integration
  • Visualization techniques

Prerequisites

Computer Gaphics Fundamentals, and Game Physics (Lagrangian simulation techniques)

Literature

Computer Animation

  • Parent: Computer Animation: Algorithms and Techniques, Morgan Kaufmann

Computational Fluid Dynamics

Elasticity

  • William S. Slaughter, The linearized theory of elasticity, Birkhaeuser, 2002

 

 

 

Lecture Slides

Will be made available on the moodle page

 

News

Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.

 

PhD positions on   Computational Fabrication and 3D Printing and  Photorealistic Rendering for Deep Learning and Online Reconstruction are available at the Computer Graphics & Visualization group.