Fakultät Informatik

Seminar - Recent Highlights in Graphics, Special Effects, and Visualization

 Prof. Dr. Thuerey, Prof. Dr. Westermann

Seminar - Recent Highlights in Graphics, Special Effects, and Visualization

Time, Place

Tue., 10:45 - 12:00, 02.13.010




Computer Graphics or Game Physics or Visualization, Proseminar



In this course, students will autonomously investigate recent research from the SIGGRAPH conference - the most renowned journal and conference in the computer graphics area. Independent investigation for further reading, as well as a critical analysis and evaluation of the topic are required. Finally, the attendants have to present their results in a talk which should last 40-45 minutes. Talks will be given in English. Supplementary, a short written workout (approximately 4-6 pages) should be prepared.


  • Apr. 14: Topic 7, Automatic scene inference for 3D object compositing (Karsch et al.): L. Prantl
  • Apr. 21: Topic 1, Cascaded Displays: spatio-temporal superresolution using offset pixel layers (Heide et al.): D. Suttor
  • Apr. 28: No Talk
  • May. 5 (pushed forward): Topic 4, First person hyperlapse videos (Kopf et al.): R. Vocilka
  • May. 12: No Talk, Studentische Vollversammlung
  • May. 19: Topic 5, Self-refining games using player analytics (Stanton et al.): S. Barschkis
  • Jun. 2: Talk Cancelled
  • Jun. 9: Topic 8, Build-to-last: strength to weight 3d printed objects (Lin Lu et al.): P. Krueger
  • Jun. 16: Topic 9, High-order similarity relations in radiative transfer (Zhao et al.): F. Reichhold
  • Jun. 23: Topic 10, Adaptive tearing and cracking of thin sheets (Pfaff et al.): S. Liedtke
  • Jun. 30: Topic 11, Progressive light transport simulation on the GPU: survey and improvements (Davidovic et al.): F. Kaltenbach
  • Jul. 7: Topic 12, Compact precomputed voxelized shadows (Sintorn et al.): T. Barounig
  • Postponed Talk, new date to be arranged: Topic 2, Learning bicycle stunts (Jie Tan et al.): L. Cirener
  • Postponed Talk, new date to be arranged: Topic 3, Designing inflatable structures (Skouras et al.): N. Terziyski

Access to Material

Conference papers:  http://kesen.realtimerendering.com/

TUM has licensed many journals and other electronic publications. To get access to these resources, visit  https://eaccess.ub.tum.de.



    - In collaboration with partners from industry, we have a number of thesis topics available in the area of point-based rendering, geo-localization using public data, scene fusion from different viewpoints. If you are interested, please contact  westermann(at)tum.de


    - Game Devel. Lab Practical for SS'18: kick off meeting on April 3rd,  details here. No matching system sign-up needed!


    - One PhD position on   Turbulence Visualization is available at the Computer Graphics & Visualization group.