Fakultät Informatik

Computer Graphics

Dr. C. Dick

Computer Graphics

Time, Place:

Mo. 14:00 -15:30, IHS2; Do. 14:00-15:30, IHS2

Begin:

13.04.2015

Exam:

tba

Prerequisites:

none

Announcements

 

 

Content

This lecture is the introductory course to Computer Graphics. The course teaches the algorithms used to program a computer to generate images of a geometric model with associated appearance properties. The lecture is held in English language. The following topics are discussed:

  • Geometric Models
  • Surface Representations
  • Color, Lighting, and Reflections
  • Ray Tracing and Acceleration Structures
  • Texture mapping
  • Graphics APIs
  • Linear and affine Transformations
  • Rasterization and Shading
  • Fragment Processing
  • Visibility & shadows

Literature

  • Foley, Van Dam, Feiner, Hughes: Computer Graphics: Principles and Practice, Addison-Wesley, Third Edition
  • Watt, Watt: Computer Graphics, Addison-Wesley
  • Glassner: Principles of digital image synthesis, Morgan Kaufman
  • Watt, Watt: Advanced Animation and Rendering Techniques; Theory and Practice, Addison-Wesley
  • Encarnaçao, Klein, Strasser: Graphische Datenverarbeitung, 4. Auflage, Oldenburg Verlag
  • Griebel, Bungartz, Zenger: Computer Graphik, Vieweg Verlag

Lecture Slides

 Slides

 

News

- In collaboration with partners from industry, we have a number of thesis topics available in the area of point-based rendering, geo-localization using public data, scene fusion from different viewpoints. If you are interested, please contact  westermann(at)tum.de

 

- Game Devel. Lab Practical for SS'18: kick off meeting on April 3rd,  details here. No matching system sign-up needed!

 

- One PhD position on   Turbulence Visualization is available at the Computer Graphics & Visualization group.