Fakultät Informatik

Computer Graphics

Prof. Dr. Westermann

 Computer Graphics

Time, Place

Mo 15:45 - 17:15, MI HS 2 Tu 13:00 - 14:30, MI HS 2






Klausureinsicht: Mittwoch, 16.09.2009, 15:00 - 17:00 in MI 02.13.010.
Ersatztermin: Donnerstag, 01.10.2009, 15:00 - 15:30 in MI 02.13.010.
Students may have a look at their written exams on wednesday, 16.09.2009, 15:00 - 17:00 in room MI 02.13.010 (alternative appointment thursday, 01.10.2009).

Reexaminations will take place in the week from 05. - 09.10.2009.

No lecture on Tuesday 16 June 2009.

The written exam will take place on Monday, 20.07.09, from 15.45 - 17.15 in room HS2. You have to register online via TUMonline until 15.07.09.


This lecture is the introductory course to Computer Graphics. The course teaches the algorithms used to program a computer to generate images of a geometric model with associated appearance properties. Ths lecture is held in German language. The following topics are discussed:

  • Geometric Models
  • Color & perception
  • Lighting
  • Ray Tracing
  • Texture mapping
  • Graphics APIs
  • Linear and affine Transformations
  • Rasterization and Shading
  • Clipping
  • Visibility & shadows
  • Curves & surfaces


  • Foley, Van Dam, Feiner, Hughes: Computer Graphics: Principles and Practice, Addison-Wesley, 2nd edition in C
  • Watt, Watt: Computer Graphics, Addison-Wesley
  • Glassner: Principles of digital image synthesis, Morgan Kaufman
  • Encarnaçao, Klein, Strasser: Graphische Datenverarbeitung, 4. Auflage, Oldenburg Verlag
  • Griebel, Bungartz, Zenger: Computer Graphik, Vieweg Verlag
  • Watt, Watt: Advanced Animation and Rendering Techniques; Theory and Practice, Addison-Wesley
  • Parent: Computer Animation: Algorithms and Techniques, Morgan Kaufmann
  • Ebert, Musgrave, Peachey, Perlin, Worley: Texturing and Modeling: A Procedural Appproach, Academic Press

Lecture Slides

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Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.


PhD positions on   Computational Fabrication and 3D Printing and  Photorealistic Rendering for Deep Learning and Online Reconstruction are available at the Computer Graphics & Visualization group.