Fakultät Informatik

Simulation and Animation

Prof. Dr. Westermann

 Simulation and Animation

Time, Place

Wed 10:00 - 11:30, MI 02.13.010 Thu 13:00 - 13:45, MI 02.13.010




Lecture Computer Graphics

No courses in the week from 31.5.04 - 4.6.04.


This course concentrates on the formulation and computational solution of selected 2D and 3D problems, and the efficient visualization of the results. Topics to be discussed include techniques for the visual simulation of natural phenomena, e.g. landscapes, clouds, fluids, plants. Particular algorithms as they are used in computer graphics and computational fluid dynamics will be outlined. In addition, this lecture covers the fundamentals of computer animation. We focus on the animation process in general, and we discuss particular techniques for dynamic simulation, e.g. rigid body simulation, quaternions, inverse kinematics, particle systems, collision detection. This lecture is held in German language.


No specific exercises scheduled. However we encourage you to attend the exercises of the Computer Graphics lecture.




  • Watt, Watt: Advanced Animation and Rendering Techniques; Theory and Practice, Addison-Wesley
  • Parent: Computer Animation: Algorithms and Techniques, Morgan Kaufmann
  • Ebert, Musgrave, Peachey, Perlin, Worley: Texturing and Modeling: A Procedural Appproach, Academic Press
  • Foley, Van Dam, Feiner, Hughes: Computer Graphics: Principles and Practice, Addison-Wesley, 2nd edition in C
  • Watt, Watt: Computer Graphics, Addison-Wesley
  • Glassner: Principles of digital image synthesis, Morgan Kaufman
  • Encarnaçao, Klein, Strasser: Graphische Datenverarbeitung, 4. Auflage, Oldenburg Verlag
  • Griebel, Bungartz, Zenger: Computer Graphik, Vieweg Verlag

Fractal modelling

  • Peitgen, Saupe:The Science of Fractal Images, Springer Verlag
  • Ebert et al.:Texturing and Modeling, A Procedural Approach, AP Professional
  • www.wizardnet.com/musgrave/

Cloud simulation

  • www.vterrain.org/Atmosphere/Clouds/

Simulation of plants and ecosystems

  • Prusinkiewicz, Lindenmayer:The algorithmic beauty of plants,Springer-Verlag
  • www.cpsc.ucalgary.ca/Research/bmv/index.html
  • www.cs.brown.edu/~tor/sig2001.html
  • www.graphics.stanford.edu/papers/ecosys/

Dynamics simulation

Collision detection

Computational fluid dynamics

  • Griebel, Dornseifer, Neunhoeffer:Numerical Simulation in Fluid Dynamics: A Practical Introduction,Soc for Industrial & Applied Math

Lecture slides

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- In collaboration with partners from industry, we have a number of thesis topics available in the area of point-based rendering, geo-localization using public data, scene fusion from different viewpoints. If you are interested, please contact  westermann(at)tum.de


- Game Devel. Lab Practical for SS'18: kick off meeting on April 3rd,  details here. No matching system sign-up needed!


- One PhD position on   Turbulence Visualization is available at the Computer Graphics & Visualization group.