Fakultät Informatik

Ferienakademie 2006

Kurs 1: Algorithmen der Computer Grafik und Visualisierung

How to make a computer-animated Hollywood movie!

Sarntal/Südtirol - Sonntag, 17. September bis Freitag, 29. September 2006

Zuteilungen

Thema

Student

Betreuer

Ausarbeitung

Character Modelling

Sotzek, Alice

Jens Krüger

CharMod Praesentation.ppt
bezier_kurz.xml
math4u2_v2_1.jar
RevolutionProgram.jar
acorn.crv
bishop.crv
cagd.crv
cup.crv
king.crv
pawn.crv
queen.crv
rook.crv
torus.crv

Character Animation

Markova, Nelly

Jens Krüger

Animation_Nelly_Markova.ppt

Rigid body simulation

Wartewig, Tim

Prof. Westermann

Fluids

Dong, Shuying

Prof. Westermann

GraphikHardware und Shader.pdf

Ray-Tracing Basics

Wu, Sa

Jens Krüger

raytracing_basics.odp
raytracing_basics.pdf

Ray-Tracing Photon Maps

Zaddach, Jonas

Jens Krüger

Photon Mapping.ppt

Water, Glass, Translucency, Skin...

Aichert, Andre

Prof. Westermann

optical_pre.pdf

Atmospheric effects - Direct Volume Rendering

Schwaighofer, Lukas

Prof. Westermann

praesentation.ppt
CloudsInGames.mpg
cloud.mpg
rotatingheart1.mpg
test.mp4
test.mpg

Re-lighting and Compositing

Shopov, Valentin Georgiev

Jens Krüger

Lighting.ppt
LS6_EGSR_062006.avi
debevec-fiatlux.mov
debevec-ls3-s2002-video-divx.avi
debevec-rnl.mov
hawkins-vast2001-divx.avi
lightstage6.mov

Folienvorlagen

PowerPoint Template

Verschiedenes

Google-Earth Placemark (Rabensteinerhof)
GPS Aufzeichnung D*-Einführungswanderung

 

News

Matthias Niessner, our new Professor from Stanford University, offers a number of interesting topics for  master theses.

 

A new PhD/PostDoc position on  Computational Fabrication and 3D Printing is available at the Computer Graphics & Visualization group.

 

A new PhD position is available at the games engineering group.  Check it out here.