Fakultät Informatik

The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization

 Polina Kondratieva,  Jens Krüger, Rüdiger Westermann

Computer Graphics and Visualization Group,Technical University Munich, Germany

Background

In this project we use GPU particle tracing to visualize 3D diffusion tensor fields. We can integrate and render about half a million particles at interactive rates, and we can select different visualization options like oriented particles of diffusion-dependent shape, stream lines or stream tubes. The proposed method provides an efficient and intuitive means to show the dynamics in diffusion tensor fields and it can thus be applied to explore the diffusion properties of biological tissue.

+
+

Associated publications

The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization
P. Kondratieva, J. Krüger, R. Westermann, IEEE Visualization 2005 [Bibtex]

Videos

Accompanying video of the paper [102MB AVI]

 

News

Bachelor and Master thesis in the following areas:
- A remote rendering system for point cloud data (in collaboration with industry)

- Deep learning for improved weather forecasting

- Learning trajectory clustering using neural network
s
- Learning Level-of-Detail representations for point clouds


- In collaboration with partners from industry, we have a number of thesis topics available in the area of point-based rendering, geo-localization using public data, scene fusion from different viewpoints. If you are interested, please contact  westermann(at)tum.de

 

- One PhD position on   Turbulence Visualization is available at the Computer Graphics & Visualization group.