Proseminar Computer Graphics
Do 12:45 - 14:15, MI 02.13.010
The main purpose of this seminar is to introduce the basic ideas of computer graphics. This is done by means of analyzing certain steps in the rendering pipeline and their implementation in different graphics APIs and software toolkits.
To sucessfully participate in this seminar, the attendants will have to prepare a talk, which should last about 45 minutes. Supplementary, a short workout (approximately 2 pages) should be prepared. During the preparation for the talks, independing investigation for further reading is desired. For more details, please see Seminar FAQ (PDF).
Proseminar starts at 12:15 on Jan 13th and Jan 20th
Topics and Talks
Curves & Surfaces
Transformation & Projection
Line Rasterization & Antialiasing
Polygon Rasterization & Shading
Direct X API
Vertex & Pixel Shader
- Foley, Van Dam, Feiner, Hughes: Computer Graphics: Principles and Practice, Addison-Wesley, 2nd edition in C
- Griebel, Bungartz, Zenger: Computer Graphik, Vieweg Verlag
Seminar FAQ (PDF)