Fakultät Informatik

Proseminar Computer Graphics

 J. Georgii, Prof. Dr. Westermann

 Proseminar Computer Graphics

Time, Place

Do 12:45 - 14:15, MI 02.13.010

Begin:

21.10.2004

Prerequisites

none

Contents

The main purpose of this seminar is to introduce the basic ideas of computer graphics. This is done by means of analyzing certain steps in the rendering pipeline and their implementation in different graphics APIs and software toolkits.

To sucessfully participate in this seminar, the attendants will have to prepare a talk, which should last about 45 minutes. Supplementary, a short workout (approximately 2 pages) should be prepared. During the preparation for the talks, independing investigation for further reading is desired. For more details, please see Seminar FAQ (PDF).
Proseminar starts at 12:15 on Jan 13th and Jan 20th

Topics and Talks

Date

Student

Title

2004/10/21

Markus Bucher

Rendering Pipeline

2004/10/28

Oliver Rahner

Geometric Representation

2004/11/04

Oliver Meister

Curves & Surfaces

2004/11/11

Johannes Hummel

Transformation & Projection

2004/11/18

-

Clipping

2004/11/25

Kevin Müller

Line Rasterization & Antialiasing

2004/12/09

Dennis Titze

Polygon Rasterization & Shading

2004/12/16

Gerd Kainz

Lighting

2005/01/13

Matthias Wagner

Direct X API

2005/01/13

Mario Gemoll

OpenGL API

2005/01/20

Rene Treffer

Radiosity

2005/01/20

Ivan Marinov

Texture Mapping

2005/01/27

Florian Reichl

Vertex & Pixel Shader

2005/02/03

Benjamin Frank

Image Processing

2005/02/10

Alexandru Duliu

Volume Rendering

Literature

  • Foley, Van Dam, Feiner, Hughes: Computer Graphics: Principles and Practice, Addison-Wesley, 2nd edition in C
  • Griebel, Bungartz, Zenger: Computer Graphik, Vieweg Verlag

Files

PowerPoint Template
OpenOffice Template
Seminar FAQ (PDF)