Projekt: Systementwicklung - Entwicklung eines 3D Grafik-Systems
J.Krüger, Prof. Dr. Westermann
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Time, Place | Tue 14:00 - 15:30, MI 02.13.010 |
Begin: | 17.04.2007 |
Prerequisites | none |
Introduction to the course and the registration procedure will take place on the 8th February 2007, starting 15:00 in room 02.13.010 (our seminar room)
Contents
In the course of the exercises a raytracing image generation system will be implemented. Starting with the basics both the language C# and the process of working on a project in a team environment, the students will work in small teams to generate modules for ray/object intersection, lighting, reflection, refraction, shadows and combine these into a modular raytracing system.
Material
[Click here]
Literature
- Glassner: An Introduction to Ray Tracing,Academic Press, 1989
- Jensen: Realistic Image Synthesis Using Photon, Mapping AK Peters, Ltd
- Foley, Van Dam, Feiner, Hughes: Computer Graphics: Principles and Practice, Addison-Wesley, 2nd edition in C
- Watt, Watt: Computer Graphics, Addison-Wesley
- Glassner: Principles of digital image synthesis, Morgan Kaufman
- Encarnaçao, Klein, Strasser: Graphische Datenverarbeitung, 4. Auflage, Oldenburg Verlag
- Griebel, Bungartz, Zenger: Computer Graphik, Vieweg Verlag




