| Title and authors | Download | BibTeX |
2010
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Sample-based Surface Coloring
K. Bürger, J. Krüger, R. Westermann, IEEE Transactions on Visualization and Computer Graphics (to appear)
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GPU-Based Euclidean Distance Transforms and Their Application to Volume Rendering
J. Schneider, M. Kraus, R. Westermann, Springer CCIS 68, to appear 2010
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2009
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Stress Tensor Field Visualization for Implant Planning in Orthopedics
C. Dick, J. Georgii, R. Burgkart, R. Westermann, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2009)
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Interactive Streak Surface Visualization on the GPU
K. Bürger, F. Ferstl, H. Theisel, R. Westermann, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2009)
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Exploring the Millennium Run - Scalable Rendering of Large-Scale Cosmological Datasets
R. Fraedrich, J. Schneider, R. Westermann, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2009)
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Interactive Geometry Decals
J. Schneider, J. Georgii, R. Westermann, In Proc. International Conference on Vision, Modelling, and Visualization (VMV) 2009
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A System for Visualizing Spatiotemporal Urban Datasets
S. Hertel, M. Wagner, R. Westermann, Geoinformatics 2009
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A 3D Simulation System for Hip Joint Replacement Planning
C. Dick, J. Georgii, R. Burgkart, R. Westermann, World Congress on Medical Physics and Biomedical Engineering 2009
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Efficient Methods for the Display of highly detailed Models in Computer Graphics
J. Schneider, Dissertation
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A Hybrid GPU Rendering Pipeline for Alias-Free Hard Shadows
S. Hertel, K. Hormann, R. Westermann, Eurographics 2009 Areas
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GPU Ray-Casting for Scalable Terrain Rendering
C. Dick, J. Krüger, R. Westermann, Eurographics 2009
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Real-time Approaches for Model-based PIV and Visual Fluid Analysis
P. Kondratieva, K. Bürger, J. Georgii, R. Westermann, Notes on Numerical Fluid Mechanics and Multidisciplinary Design, to appear
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GPU-Based Real-Time Discrete Euclidean Distance Transforms With Precise Error Bounds
J. Schneider, M. Kraus, R. Westermann, VISAPP 2009
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The Pull-Push Algorithm Revisited
Martin Kraus, GRAPP 2009
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Efficient Geometry Compression for GPU-based Decoding in Realtime Terrain Rendering
C. Dick, J. Schneider, R. Westermann, Computer Graphics Forum
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2008
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Acceleration of Medical Imaging Algorithms Using Programmable Graphics Hardware
Thomas Schiwietz, PhD Thesis
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Interpolating and Downsampling RGBA Volume Data
Martin Kraus and Kai Bürger, VMV 2008
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Pre-Integrated Volume Rendering for Multi-Dimensional Transfer Functions
Martin Kraus, Volume Graphics 2008
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Direct Volume Editing
K. Bürger, J. Krüger, R. Westermann, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2008)
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Corotated Finite Elements Made Fast and Stable
J. Georgii, R. Westermann, VRIPHYS Workshop in Virtual Reality Interactions and Physical Simulations 2008
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Computational Steering for Patient-Specific Implant Planning in Orthopedics
C. Dick, J. Georgii, R. Burgkart, R. Westermann, Visual Computing for Biomedicine 2008
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Efficient image reconstruction for point-based and line-based rendering
Ricardo Marroquim, Martin Kraus, and Paulo Roma Cavalcanti, Computer and Graphics 32(2):189-203, 2008
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Interactive Simulation and Visualization in Joint Replacement Surgery
C. Dick, J. Georgii, R. Westermann, Internationale Biomechanik- und Biomaterial-Tage 2008
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A Real-time Model-based Approach for the Reconstruction of Fluid Flows induced by Microorganisms
P. Kondratieva, J. Georgii, H. Petermeier, W. Kowalczyk, A. Delgado, R. Westermann, Experiments in Fluids (2008), 45:203-222
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Real-Time Simulation and Visualization of Deformable Objects
Joachim Georgii, Ph. D. Thesis
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Quasi-Convolution Pyramidal Blurring
Martin Kraus, GRAPP 2008
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Importance-Driven Particle Techniques for Flow Visualization
K. Bürger, P. Kondratieva, J. Krüger, R. Westermann, Pacific Vis 2008
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2007
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Interactive Collision Detection for Deformable and GPU objects
J. Georgii, J. Krüger, R. Westermann, IADIS International Journal on Computer Science and Information Systems Vol. 2 Number 2 (October 2007)
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GPU Rendering of Secondary Effects
K. Bürger, S. Hertel, J. Krüger, R. Westermann, Conference on Vision, Modeling, and Visualization (VMV) 2007
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Interactive Model-based Image Registration
T. Schiwietz, J. Georgii, R. Westermann, Conference on Vision, Modeling, and Visualization (VMV) 2007
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Freeform Image
T. Schiwietz, J. Georgii, R. Westermann, Pacific Graphics 2007
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Efficient Point-Based Rendering Using Image Reconstruction
R. Marroquim, M. Kraus, P. Roma Cavalcanti, PBG 2007
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Depth-of-Field Rendering by Pyramidal Image Processing
M. Kraus, M. Strengert, EG 2007
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GPU-Based Edge-Directed Image Interpolation
M. Kraus, M. Eissele, M. Strengert, SCIA 2007
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Interactive Visual Exploration of Unsteady 3D Flows
K. Bürger, J. Schneider, P. Kondratieva, J. Krüger, R. Westermann, EuroVis 2007
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Pyramid Filters Based on Bilinear Interpolation
M. Kraus, M. Strengert, GRAPP 2007
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Interactive GPU-based Collision Detection
J. Georgii, J. Krüger, R. Westermann, IADIS Computer Graphics and Visualization 2007
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Advanced Volume Rendering for Surgical Training Environments
J. Georgii, M. Eder, L. Kovacs, A. Schneider, M. Dobritz, R. Westermann, International Journal of Computer Assisted Radiology and Surgery (Proceedings of CARS) 2007
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GPU-accelerated MR Image Reconstruction From Radial Measurement Lines
T. Schiwietz, T. Chang, P. Speier, R. Westermann, ISMRM 2007: Workshop on Non-Cartesian MRI
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A Fast And High-Quality Cone Beam Reconstruction Pipeline Using The GPU
T. Schiwietz, S. Bose, J. Maltz, R. Westermann, SPIE Medical Imaging 2007
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A GPU Framework for Interactive Simulation and Rendering of Fluid Effects
J. Krüger, Ausgezeichnete Informatikdissertationen 2006, GI-Edition Lecture Notes in Informatics (LNI)
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A Survey of General-Purpose Computation on Graphics Hardware
J. Owens, D. Luebke, N. Govindaraju, M. Harris, J. Krüger, A. Lefohn, T. Purcell, Computer graphics Forum, 2007 Volume 26
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Efficient Stipple Rendering
J. Krüger, R. Westermann, IADIS Computer Graphics and Visualization 2007
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2006
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A GPU Framework for Interactive Simulation and Rendering of Fluid Effects
J. Krüger, Ph. D. Thesis
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Real-Time Editing, Synthesis, and Rendering of Infinite Landscapes on GPUs
J. Schneider, T. Boldte, R. Westermann, Conference on Vision, Modeling, and Visualization (VMV), 2006
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A Generic and Scalable Pipeline for GPU Tetrahedral Grid Rendering
J. Georgii, R. Westermann, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2006)
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ClearView: An Interactive Context Preserving Hotspot Visualization Technique
J. Krüger, J. Schneider, R. Westermann, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2006)
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Advanced Volume Rendering Techniques for Medical Applications
J. Georgii, J. Schneider, J. Krüger, R. Westermann, M. Eder, L. Kovacs, 5. Jahrestagung der Deutschen Gesellschaft für Computer- und Roboterassistierte Chirurgie (CURAC), 2006
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Interactive Screen-Space Accurate Photon Tracing on GPUs
J. Krüger, K. Bürger, R. Westermann, Proceedings EGSR 2006
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Echtzeitverfahren zur modellbasierten Rekonstruktion von Strömungsfeldern aus experimentell bestimmten Partikelsequenzen
P. Kondratieva, J. Georgii, R. Westermann, 14. Fachtagung über Lasermethoden in der Strömungsmesstechnik (GALA 2006)
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A Hybrid Approach Between Experiment and Evaluation for Artefact Detection and Flow Field Reconstruction
H. Petermeier, A. Delgado, P. Kondratieva, R. Westermann, F. Holtmann, V. Krishnamachari, C. Denz, 12th International Symposium on Flow Visualization (ISFV 2006)
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A Multigrid Framework for Real-Time Simulation of Deformable Bodies
J. Georgii, R.Westermann, Computers & Graphics, Vol. 30, No. 3, 2006
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GPU-Friendly High-Quality Terrain Rendering
J. Schneider, R. Westermann, Journal of WSCG 2006
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MR Image Reconstruction Using the GPU
T. Schiwietz, T. Chang, P. Speier, R. Westermann, SPIE Medical Imaging 2006
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Compression and Rendering of Iso-Surfaces and Point Sampled Geometry
J. Krüger, J. Schneider, R. Westermann, Visual Computer 2006, Volume 22, Number 8 / August, 2006
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Realistic and Interactive Simulation of Rivers
P. Kipfer, R. Westermann, Graphics Interface 2006
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2005
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The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization
P. Kondratieva, J. Krüger, R. Westermann, IEEE Visualization 2005
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Interactive Simulation and Rendering of Heterogeneous Deformable Bodies
J. Georgii, R.Westermann, Vision, Modeling and Visualization 2005
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GPU Construction and Transparent Rendering of Iso-Surfaces
P. Kipfer, R. Westermann, VMV Conference 2005
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Random Walks for Interactive Organ Segmentation in Two and Three Dimensions: Implementation and Validation
L. Grady, T. Schiwietz, S. Aharon, R. Westermann, Proceedings of Medical Image Computing and Computer-Assisted Intervention (MICCAI 2005)
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A Multigrid Framework for Real-Time Simulation of Deformable Volumes
J. Georgii, R.Westermann, VRIPHYS Workshop in Virtual Reality Interactions and Physical Simulations 2005
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Mass-Spring Systems on the GPU
J. Georgii, R. Westermann, Simulation Practice and Theory 2005
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DuoDecim - A Structure for Point Scan Compression and Rendering
J. Krüger, J. Schneider, R. Westermann, Point-Based Graphics 2005
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GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
J. Krüger, R. Westermann, Eurographics 2005
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A Particle System for Interactive Visualization of 3D Flows
J. Krüger, P. Kipfer, P. Kondratieva, R. Westermann, IEEE Transactions on Visualization and Computer Graphics Vol. 11, No. 6
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A Survey of General-Purpose Computation on Graphics Hardware
J. Owens, D. Luebke, N. Govindaraju, M. Harris, J. Krüger, A. Lefohn, T. Purcell, Eurographics 2005, State of the Art Reports
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GPU Gems 2 Chapter 'A GPU Framework for Solving Systems of Linear Equations'
J. Krüger, R. Westermann, GPU Gems 2
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GPU Gems 2 Chapter 'Improved GPU Sorting'
P. Kipfer, R. Westermann, GPU Gems 2
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Interactive Simulation of Deformable Bodies on GPUs
J. Georgii, F. Echtler, R. Westermann, Simulation and Visualization 2005
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Random walks for interactive alpha-matting
L. Grady, T. Schiwietz, S. Aharon, R. Westermann, VIIP 2005
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2004
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Physically Accurate Real-Time Simulation of Deformable Bodies for Surgical Training and Therapy Planning
J. Georgii, R. Westermann, H. Feussner, Curac 2004
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High Quality Real-Time Volume Rendering for Time-Dependent Medical Data
J. Schneider, J. Krüger, R. Westermann, S. Nekolla, M. Schwaiger, Curac 2004
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Numerical Simulations on PC Graphics Hardware
J. Krüger, T.Schiwietz, P. Kipfer and R. Westermann, EuroPVM/MPI 2004, Special Session Parsim
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GPU-PIV
T. Schiwietz, R. Westermann, Proceedings of the Vision, Modeling, and Visualization Conference 2004
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UberFlow: A GPU-Based Particle Engine
P. Kipfer, M. Segal, R. Westermann, Graphics Hardware 2004
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Effective Use of Procedural Shaders in Animated Scenes
P. Kondratieva, V. Havran, and H.-P. Seidel, International Conference on Computational Science 2004
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2003
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Linear Algebra Operators for GPU Implementation of Numerical Algorithms
J. Krüger, R. Westermann, SIGGRAPH 2003
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Acceleration Techniques for GPU-based Volume Rendering
J. Krüger, R. Westermann, IEEE Visualization 2003
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Compression Domain Volume Rendering
J. Schneider, R. Westermann, IEEE Visualization 2003
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Kompressions- und Darstellungsmethoden für hochaufgelöste Volumendaten
J. Schneider, Diploma Thesis (in English), 2003
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Local exact particle tracing on unstructured grids
P. Kipfer, F. Reck, G. Greiner, Computer Graphics Forum, volume 22, number 2
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2002
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Interactive Volume Illustration
Z. Nagy, J. Schneider, R. Westermann, Vision, Modeling and Visualization 2002
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Topology-Preserving Smoothing of Vector Fields
R. Westermann, C. Johnson, T. Ertl, IEEE TVCG Special Issue 2002
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2001
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Towards Real-Time Visual Simulation of Water Surfaces
J. Schneider, R. Westermann, Vision, Modeling and Visualization 2001
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Accelerated Volume Ray-Casting using Texture Mapping
R. Westermann, B. Sevenich, IEEE Visualization 2001
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Real-Time Volume Deformations
R. Westermann, C. Rezk-Salama, Computers Graphics Forum (EUROGRAPHICS 2001)
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The Rendering of Unstructured Grids Revisited
R. Westermann, EG/IEEE TCVG Symposium on Visualization (VisSym '01)
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2000
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A Level-Set Method for Flow Visualization
R. Westermann, C. Johnson, T. Ertl, IEEE Visualization 2000
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Level-Of-Detail Volume Rendering via 3D Textures
M. Weiler, R. Westermann, C. Hansen, K. Zimmerman, T. Ertl, IEEE Symposium on Volume Visualization 2000
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1999
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Isosurface Extraction Techniques for Web-based Volume Visualization
K. Engel, R. Westermann, T. Ertl, IEEE Visualization 1999
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Real-time Exploration of Regular Volume Data by Adaptive Reconstruction of Iso-Surfaces
R. Westermann, L. Kobbelt, T. Ertl, The Visual Computer 1999
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Applications of Pixel Textures in Visualization and Realistic Image Synthesis
Heidrich, R. Westermann, H-P. Seidel, T. Ertl, ACM Symposium on Interactive 3D Graphics 1999
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Multiresolution and Hierarchical Methods for the Visualization of Volume Data
Ertl, R. Westermann, R. Grosso, Future Generation Computer Systems
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Decoupling Polygon Rendering from Geometry using Rasterization Hardware
R. Westermann, O. Sommer, T. Ertl, Eurographics Rendering Workshop 1999
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1998
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Efficiently using Graphics Hardware in Volume Rendering Applications
R. Westermann, T. Ertl, ACM SIGGRAPH 1998
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Solid Texturing on a Per-Pixel Basis
R. Westermann, T. Ertl, IEEE Multidimensional Digital Signal Processing 1998
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1997
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The VSBUFFER: Visibility Ordering of Unstructured Volume Primitives by Polygon Drawing
R. Westermann, T. Ertl, IEEE Visualization 1997
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A Multiscale Approach to Integrated Volume Segmentation and Rendering
R. Westermann, T. Ertl, Eurographics 1997
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1996
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Distributed Volume Visualization: A Step Towards Integrated Data Analysis and Synthesis
R. Westermann, Eurographics Workshop on Parallel Graphics and Visualisation 1996
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1995
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Parallel Volume Rendering
R. Westermann, IEEE Parallel Processing Symposium 1995
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Compression Domain Rendering of Time-Resolved Volume Data
R. Westermann, IEEE Visualization 1995
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